Ellice Weaver’s Something City sets ten powerful character vignettes in a strange, colourful, segmented non-place. One of the most immediately striking things about it, though, is the layout design. From its city-plan view to the landscape orientation, there’s a focus on space and place.

Something City explores connection/disconnection by proximity. There’s quiet withering in the suburbs, ostracism and irony, alienation by technology – all the Vermillion Sands stuff, but without quite the lackadaisical beach-surreal tone.

It’s pretty great.

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